The Collective Ambition Behind Odysseus, a Game-changing Sci-fi Larp

An interview with the lead producer of a large volunteer-run science-fiction larp.

Author
Adrian Hon, interviewing Laura Kröger
Published
19 March 2025
Kind
Edited interview on a personal blog
Original
mssv.net/2025/03/19/the-collective-ambition-behind-odysseus/
Subject
Games and game design
Themes
Invented worlds

What it is

Adrian Hon is a writer working on a book about immersive art. Hon met Laura Kröger at the Knutepunkt 2025 conference. The post is an edited transcript of the talk. It also gives background and further reading about the larp.

What it says

What evidence it gives

The post is a first-person account from the lead producer. It gives numbers for budget, tickets, sign-ups, crew and hours. None of these are checked against outside records in the post.

Interests and limits

Kröger speaks for the project, which is now seeking funds. The post notes that Hon is not affiliated with the campaign. The sustainability estimates are rough guesses, not tested. The transcript was edited, so some wording is not original.

Connections

These links are this wiki's own reading, not claims the sources make.