- Author
- Not stated (Wikipedia, the free encyclopedia)
- Published
- Last edited 2 November 2026
- Kind
- Encyclopedia article
- Original
- en.wikipedia.org/wiki/Nomic
- Subject
- Games and game design
What it is
The article is an encyclopedia entry on Nomic, written by Wikipedia contributors. It covers the name, the gameplay, online play and variants. It sets out to describe the game, not to argue a position.
What it says
- Nomic is a 1982 game by Peter Suber with votes on rule changes.
- Suber used it to suggest rule-changing systems can end up with contradictory laws.
- In the original rules, each turn has a proposal, a vote and a die roll.
- Rules are mutable or immutable, and immutable ones must be transmuted before they change.
- The original win condition is 100 points, which Suber called deliberately boring.
- BlogNomic ends each dynasty when someone wins, repealing every rule except the core ones.
- Variants include Nomic combined with Monopoly or chess, and Nomyx, which is computerized.
What evidence it gives
It cites Suber pages from 2003 and 1990 and a 1985 Hofstadter chapter. It names live games such as Agora, running since 1993, and BlogNomic. It offers no data or tests.
Interests and limits
Wikipedia pages can be edited by anyone and change over time. The Online section carries a notice that it needs more citations. The etymology claim is marked citation needed. The page describes the version last edited on 2 November 2026. Most real games differ from the original ruleset.